Long Road Behind, Long Long Road Ahead.....
Technology: “To connect everyone to an online world that improves the human condition.” Create an online world having the exceptional property that it advances the capabilities of the many people that use it, and by doing so affects and transforms them in a positive way.
Though working here at nights may be hard and sometimes frustrating, it is inspiring to pursue such a venture. I think the importance in looking at our history and then looking at how we need to change in the future to best fulfill that wordings.
While I was pursuing my training, I have been fascinated by the work of being able to create an online world that was truly an alternate reality - a place where you could do anything. I was very into computers and science. So in my mind, the ultimate thing you could do possibly do with computers was to simulate reality - to create a place where you can make anything you can imagine and share it with others. Virtual worlds, in their broadest form, will be more pervasive that the web, and that means that their systems will need to be open: extended and operated by many people and companies, not just us. And also we need to have new and different ways to communicate more often and more clearly with the people around. Make people believe that Virtual worlds are finally real.
So what should come next? Taking a look at the last few years, I’ve seen many of the critical features working and scaled the world just enough for people to believe. I’ve seen lots of challenges, and I think, though they’ve been hard, people been able to weather them:
Thanks very much for listening.
Though working here at nights may be hard and sometimes frustrating, it is inspiring to pursue such a venture. I think the importance in looking at our history and then looking at how we need to change in the future to best fulfill that wordings.
While I was pursuing my training, I have been fascinated by the work of being able to create an online world that was truly an alternate reality - a place where you could do anything. I was very into computers and science. So in my mind, the ultimate thing you could do possibly do with computers was to simulate reality - to create a place where you can make anything you can imagine and share it with others. Virtual worlds, in their broadest form, will be more pervasive that the web, and that means that their systems will need to be open: extended and operated by many people and companies, not just us. And also we need to have new and different ways to communicate more often and more clearly with the people around. Make people believe that Virtual worlds are finally real.
So what should come next? Taking a look at the last few years, I’ve seen many of the critical features working and scaled the world just enough for people to believe. I’ve seen lots of challenges, and I think, though they’ve been hard, people been able to weather them:
Thanks very much for listening.